01 / Selected work

Game Design

Original concepts, from the first design question to the systems that could make it playable.

01Unity prototype · 7 levels

Refraction Defense

A seven-level Unity 2D puzzle tower-defense prototype: route white light with mirrors, combine RGB beams, and choose upgrades that change how each level can be solved.

02Design document

Blue Lake

An action-adventure concept in which light and shadow change the rules of movement—and the meaning of a world above the clouds.

From design to development

Proposals and design documents begin here. Prototypes, playtest findings, and finished builds will be added as the projects develop.